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Server 0.0.1
HTTP/REST server implementation
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Go to the source code of this file.
Data Structures | |
| struct | Sock |
Functions | |
| void | socketConnect (Sock this, const char *addr, char(*)[16]) |
| void | socketListen (Sock this, int backlog) |
| Sock | socketAccept (Sock this, char(*remoteAddr)[16]) |
Abstraction layer above BSD sockets. Capsules and simplifies connect accept and listen.
Copyright © 2012 Georg Hopp
This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>.
Definition in file socket.h.
Definition at line 31 of file accept.c.
{
Sock sock; // Socket for client
unsigned int len; // Length of client address data structure
// Set the size of the in-out parameter
len = sizeof(this->addr);
sock = new(Sock, this->log, -1);
// Wait for a client to connect
sock->handle = accept(this->handle, (struct sockaddr *) &(sock->addr), &len);
if (-1 == sock->handle) {
loggerLog(this->log, LOGGER_WARNING,
"error accepting connection: %s", strerror(errno));
} else {
strcpy(*remoteAddr, inet_ntoa((sock->addr).sin_addr));
loggerLog(this->log, LOGGER_INFO,
"handling client %s\n", inet_ntoa((sock->addr).sin_addr));
}
return sock;
}


| void socketConnect | ( | Sock | this, |
| const char * | addr, | ||
| char(*) | [16] | ||
| ) |
Definition at line 32 of file connect.c.
{
inet_pton(AF_INET, addr, &((this->addr).sin_addr));
(this->addr).sin_family = AF_INET; // Internet address family
(this->addr).sin_port = htons(this->port); // Local port
if (-1 == connect(
this->handle,
(struct sockaddr*) &(this->addr),
sizeof(this->addr)))
{
loggerLog(this->log, LOGGER_CRIT,
"error connection socket: %s - service terminated",
strerror(errno));
exit(EXIT_FAILURE);
} else {
strcpy(*remoteAddr, inet_ntoa((this->addr).sin_addr));
loggerLog(this->log, LOGGER_INFO,
"handling connection %s\n", inet_ntoa((this->addr).sin_addr));
}
}

| void socketListen | ( | Sock | this, |
| int | backlog | ||
| ) |
Bind to the local address
Mark the socket so it will listen for incoming connections
Definition at line 32 of file listen.c.
{
(this->addr).sin_family = AF_INET; // Internet address family
(this->addr).sin_addr.s_addr = htonl(INADDR_ANY); // Any incoming interface
(this->addr).sin_port = htons(this->port); // Local port
if (-1 == bind(this->handle, (struct sockaddr *) &(this->addr), sizeof(this->addr))) {
loggerLog(this->log, LOGGER_CRIT,
"error binding socket: %s - service terminated",
strerror(errno));
exit(EXIT_FAILURE);
}
if (-1 == listen(this->handle, backlog)) {
loggerLog(this->log, LOGGER_CRIT,
"error binding socket: %s - service terminated",
strerror(errno));
exit(EXIT_FAILURE);
}
}
