server 0.0.1
basicserverinfrastructure

src/socket/accept.c File Reference

#include <errno.h>
#include <unistd.h>
#include "socket.h"
#include "interface/class.h"
#include "interface/logger.h"
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Functions

Sock socketAccept (Sock this, char remoteAddr[16])

Function Documentation

Sock socketAccept ( Sock  this,
char  remoteAddr[16] 
)

: Uhh, this is bad. we open a new socket additionally to the one we get from the accept call. i have to change the socket constructor to be able to create the data structure without creation of a socket at all. For now i simply close the socket here.... :D

: change port to remote port on success

Definition at line 9 of file accept.c.

{
    Sock         sock;   /* Socket for client */
    unsigned int len;    /* Length of client address data structure */

    /* Set the size of the in-out parameter */
    len = sizeof(this->addr);

        sock = new(Sock, this->log, this->port);
        close(sock->handle);
    /* Wait for a client to connect */
    sock->handle = accept(this->handle, (struct sockaddr *) &(sock->addr), &len);
    if (-1 == sock->handle) {
        loggerLog(this->log, LOGGER_WARNING,
                "error accepting connection: %s", strerror(errno));
    } else {
        loggerLog(this->log, LOGGER_INFO,
                                "handling client %s\n", inet_ntoa((sock->addr).sin_addr));
    }

    return sock;
}

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