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and now also utilize the TR_TREE_FIND macro.

1.0.2
Georg Hopp 12 years ago
parent
commit
69d9d73fa7
  1. 1
      include/Makefile.am
  2. 130
      include/tr/tree_macros.h
  3. 169
      src/memory.c

1
include/Makefile.am

@ -3,6 +3,7 @@ nobase_include_HEADERS = trbase.h \
tr/commons.h \
tr/interface.h \
tr/memory.h \
tr/tree_macros.h \
tr/interface/class.h \
tr/interface/indexable.h \
tr/interface/observer.h \

130
include/tr/tree_macros.h

@ -0,0 +1,130 @@
/**
* \file
*
* \author Georg Hopp
*
* \copyright
* Copyright © 2012 Georg Hopp
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __TR_TREE_MACROS_H__
#define __TR_TREE_MACROS_H__
#include "trbase.h"
#define TR_TREE_RIGHT(node) (NULL!=(node)?(node)->right:NULL)
#define TR_TREE_LEFT(node) (NULL!=(node)?(node)->left:NULL)
#define TR_TREE_PARENT(node) (NULL!=(node)?(node)->parent:NULL)
#define TR_TREE_CHILD(node) \
(NULL==TR_TREE_RIGHT((node))?TR_TREE_LEFT((node)):TR_TREE_RIGHT((node)))
#define TR_TREE_SIBLING(node) \
(NULL!=TR_TREE_PARENT((node))? \
((node)==TR_TREE_PARENT((node))->left? \
TR_TREE_PARENT((node))->right: \
TR_TREE_PARENT((node))->left): \
NULL)
#define TR_TREE_GRANDPARENT(node) (TR_TREE_PARENT((node))->parent)
#define TR_TREE_UNCLE(node) \
((node)->parent == (node)->parent->parent->left? \
(node)->parent->parent->right: \
(node)->parent->parent->left)
#define TR_TREE_REPLACE_NODE(root, node1, node2) \
if (NULL != (node1)->parent) { \
if ((node1) == (node1)->parent->left) { \
(node1)->parent->left = (node2); \
} else { \
(node1)->parent->right = (node2); \
} \
} else { \
*(root) = (node2); \
} \
if (NULL != (node2)) { \
(node2)->parent = (node1)->parent; \
}
#define TR_TREE_ROT_RCLD_right(node) ((node)->left)
#define TR_TREE_ROT_RCLD_left(node) ((node)->right)
#define TR_TREE_ROTATE(lr, root, node) \
if (NULL != (node)) { \
void * stPar = node->parent; \
void * relCld = TR_TREE_ROT_RCLD_##lr(node); \
void * relCCld = TR_TREE_ROT_RCLD_##lr(node)->lr; \
void * nLeft_p = &TR_TREE_ROT_RCLD_##lr(node); \
if (NULL != relCCld) { \
TR_TREE_ROT_RCLD_##lr(node)->lr->parent = node; \
} \
TR_TREE_ROT_RCLD_##lr(node)->lr = node; \
if (NULL != node->parent) { \
if (node->parent->left == node) { \
node->parent->left = relCld; \
} else { \
node->parent->right = relCld; \
} \
} else { \
*(root) = relCld; \
} \
node->parent = relCld; \
TR_TREE_ROT_RCLD_##lr(node)->parent = stPar; \
*(void**)nLeft_p = relCCld; \
}
typedef enum {rbBlack=1, rbRed=2} TR_rbColor;
#define TR_TREE_NODE_BLACK(node) (NULL == (node) || rbBlack == (node)->color)
#define TR_TREE_NODE_RED(node) (NULL == (node) || rbRed == (node)->color)
#define TR_TREE_NODE_STRICT_BLACK(node) (NULL != (node) && rbBlack == (node)->color)
#define TR_TREE_NODE_STRICT_RED(node) (NULL != (node) && rbRed == (node)->color)
#define TR_TREE_INORDER_SUCC(node, succ) \
succ = (node)->right; \
while (NULL != succ->left) { \
succ = succ->left; \
}
/*
* Find data in a tree.
* Attention: This will change node, so normally you need to copy
* it before using this macro.
* Also be aware that found needs to be a valid lvalue and an integer.
*/
#define TR_TREE_FIND(node, search, found, comp) \
(found) = -1; \
if ((node)) { \
while(1) { \
(found) = (comp)((node)->data, (search)); \
if (0 != (found)) { \
if (! ((node)->left || (node)->right)) { \
break; \
} \
if (0 < (found)) { \
(node) = (node)->left; \
} else { \
(node) = (node)->right; \
} \
} else { \
break; \
} \
} \
}
#endif // __TR_TREE_MACROS_H__
// vim: set ts=4 sw=4:

169
src/memory.c

@ -98,6 +98,30 @@ newElement(size_t size)
return element;
}
static
int
_memSegmentFindCompare(const void * a, const void * b)
{
struct memSegment * _a = (struct memSegment *)a;
size_t _b = *(size_t *)b;
/*
* find the smallest bigger or equal size segment
*/
return _a->size < _b ? -1
: _a->size > _b && _a->left && _a->left->size >= _b ? 1 : 0;
}
static
int
_memSegmentCompare(const void * a, const void * b)
{
size_t _a = ((struct memSegment *)a)->size;
size_t _b = ((struct memSegment *)b)->size;
return _a < _b ? -1 : _a > _b ? 1 : 0;
}
/**
* find element in tree
*/
@ -105,23 +129,11 @@ static
struct memSegment *
findElement(struct memSegment * tree, size_t size)
{
struct memSegment * fitting = NULL;
while (NULL != tree) {
if (tree->size == size) {
fitting = tree;
break;
}
int found;
if (size > tree->size) {
tree = tree->right;
} else {
fitting = tree;
tree = tree->left;
}
}
TR_TREE_FIND(tree, &size, found, _memSegmentFindCompare);
return fitting;
return found == 0 ? tree : NULL;
}
/**
@ -135,6 +147,7 @@ insertElement(struct memSegment ** tree, struct memSegment * element)
struct memSegment * new_node = NULL;
struct memSegment * u;
struct memSegment * g;
int found;
element->next = NULL;
element->last = NULL;
@ -144,42 +157,35 @@ insertElement(struct memSegment ** tree, struct memSegment * element)
element->left = NULL;
element->right = NULL;
TR_TREE_FIND(node, element, found, _memSegmentCompare);
// if tree is empty it's simple... :)
if (NULL == node) {
*tree = node = new_node = element;
} else {
// normal binary tree add....
while (NULL != node) {
if (element->size < node->size) {
if (NULL == node->left) {
node->left = element;
node->left->parent = node;
new_node = node = node->left;
break;
} else {
node = node->left;
}
} else if (element->size > node->size) {
if (NULL == node->right) {
node->right = element;
node->right->parent = node;
new_node = node = node->right;
break;
} else {
node = node->right;
}
} else {
if (NULL == node->next) {
node->next = element;
node->last = element;
} else {
node->last->next = element;
node->last = element;
}
return node;
}
}
}
} else {
// normal binary tree add....
if (found == 0) {
if (NULL == node->next) {
node->next = element;
node->last = element;
} else {
node->last->next = element;
node->last = element;
}
return node;
} else {
if (0 < found) {
node->left = element;
node->left->parent = node;
new_node = node = node->left;
} else {
node->right = element;
node->right->parent = node;
new_node = node = node->right;
}
}
}
if (NULL != new_node) {
/*
@ -250,50 +256,43 @@ deleteElement(struct memSegment ** tree, struct memSegment * element)
struct memSegment * del_node;
struct memSegment * child;
struct memSegment * s;
int found;
// find the relevant node and it's parent
while (NULL != node) {
if (element->size < node->size) {
node = node->left;
} else if (element->size > node->size) {
node = node->right;
} else {
if (NULL != node->next) {
if (NULL != node->parent) {
if (node == node->parent->left) {
node->parent->left = node->next;
} else {
node->parent->right = node->next;
}
} else {
*tree = node->next;
}
TR_TREE_FIND(node, element, found, _memSegmentCompare);
if (NULL != node->left) {
node->left->parent = node->next;
}
//while (node) {
if (found != 0) {
return NULL;
} else {
if (NULL != node->next) {
if (NULL != node->parent) {
if (node == node->parent->left) {
node->parent->left = node->next;
} else {
node->parent->right = node->next;
}
} else {
*tree = node->next;
}
if (NULL != node->right) {
node->right->parent = node->next;
}
if (NULL != node->left) {
node->left->parent = node->next;
}
node->next->last = node->last;
node->next->color = node->color;
node->next->parent = node->parent;
node->next->left = node->left;
node->next->right = node->right;
if (NULL != node->right) {
node->right->parent = node->next;
}
return node;
}
break;
}
}
node->next->last = node->last;
node->next->color = node->color;
node->next->parent = node->parent;
node->next->left = node->left;
node->next->right = node->right;
// element not found
if (NULL == node) {
return node;
}
return node;
}
}
del_node = node;

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