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13 lines
551 B
13 lines
551 B
https://en.wikipedia.org/wiki/Texture_mapping
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http://www.gamers.org/dEngine/quake/papers/checker_texmap.html
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https://www.cs.uic.edu/~jbell/CourseNotes/ComputerGraphics/TextureMapping.html
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http://www.decew.net/OSS/References/chapter_2_texture_mapping.pdf
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# example affine texture mapping
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http://archive.gamedev.net/archive/reference/articles/article852.html
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http://www.lysator.liu.se/~mikaelk/doc/perspectivetexture/
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# Shader... This also describes z-Buffer... :)
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https://people.ece.cornell.edu/land/OldStudentProjects/cs490-95to96/GUO/report.html
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