@ -30,8 +30,9 @@ use crate::vector::Vector;
#[derive(Debug)]
pub struct Polyeder<T>
where T: Add + Sub + Neg + Mul + Div + Debug + Copy + Trig {
points :Vec<Vector<T>>,
faces :Vec<Vec<usize>>,
normals :Vec<Vector<T>>,
}
pub trait Primitives<T>