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@ -1,9 +1,9 @@ |
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<html> |
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<head> |
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<title>My first animated and textured WebGL content.</title> |
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<link rel="stylesheet" href="main.css"> |
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<script src="gl-matrix-min.js" type="text/javascript"></script> |
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<script src="texture.js" type="text/javascript"></script> |
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<link rel="stylesheet" href="css/main.css"> |
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<script type="text/javascript" src="js/gl-matrix-min.js"></script> |
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<script type="text/javascript" src="js/texture.js"></script> |
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<script id="texture-vertex-shader" type="x-shader/x-vertex"> |
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attribute vec3 vertexPos; |
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@ -13,7 +13,8 @@ |
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varying vec2 vTexCoord; |
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void main(void) { |
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// Return the transformed and projected vertex value |
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gl_Position = projectionMatrix * modelViewMatrix * vec4(vertexPos, 1.0); |
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gl_Position = |
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projectionMatrix * modelViewMatrix * vec4(vertexPos, 1.0); |
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// Output the texture coordinate in vTexCoord |
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vTexCoord = texCoord; |
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} |
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