You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
152 lines
3.4 KiB
152 lines
3.4 KiB
/**
|
|
* \file
|
|
*
|
|
* \author Georg Hopp
|
|
*
|
|
* \copyright
|
|
* Copyright © 2012 Georg Hopp
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#include "tree.h"
|
|
|
|
void treeRotateLeft(Tree *, Tree);
|
|
void treeRotateRight(Tree *, Tree);
|
|
|
|
void *
|
|
treeInsert(Tree * this, const void * search, TreeComp comp)
|
|
{
|
|
Tree node = *this;
|
|
Tree new_node = NULL;
|
|
|
|
/*
|
|
* insert the node or return the one in tree if comparison
|
|
* succeeds.
|
|
*/
|
|
if (NULL == node) {
|
|
/*
|
|
* if the root is NULL we simple add the element and set
|
|
* node to it.
|
|
*/
|
|
*this = node = new_node = new(Tree, search);
|
|
} else {
|
|
/*
|
|
* first search for it and if its found return the data
|
|
* and we are done...
|
|
*/
|
|
int comparison;
|
|
|
|
while (NULL != node) {
|
|
comparison = comp(node->data, search);
|
|
|
|
if (0 < comparison) {
|
|
if (NULL != TREE_LEFT(node)) {
|
|
node = TREE_LEFT(node);
|
|
continue;
|
|
} else {
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (0 > comparison) {
|
|
if (NULL != TREE_RIGHT(node)) {
|
|
node = TREE_RIGHT(node);
|
|
continue;
|
|
} else {
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (0 == comparison) {
|
|
return node->data;
|
|
}
|
|
}
|
|
|
|
/*
|
|
* as we have not found it now add a new element.
|
|
*/
|
|
if (0 < comparison) {
|
|
node->left = new(Tree, search);
|
|
TREE_LEFT(node)->parent = node;
|
|
node = new_node = TREE_LEFT(node);
|
|
} else {
|
|
node->right = new(Tree, search);
|
|
TREE_RIGHT(node)->parent = node;
|
|
node = new_node = TREE_RIGHT(node);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* we expect node not to be NULL and pointing to our
|
|
* new node at this point...now rabalance the tree
|
|
*/
|
|
while (1) {
|
|
// case 1
|
|
if (NULL == TREE_PARENT(node)) {
|
|
node->color = rbBlack;
|
|
break;
|
|
}
|
|
|
|
// case 2
|
|
if (rbBlack == TREE_PARENT(node)->color) {
|
|
break;
|
|
}
|
|
|
|
// case 3
|
|
if (NULL != TREE_UNCLE(node) && rbRed == TREE_UNCLE(node)->color) {
|
|
TREE_PARENT(node)->color = rbBlack;
|
|
TREE_UNCLE(node)->color = rbBlack;
|
|
TREE_GRANDPARENT(node)->color = rbRed;
|
|
|
|
node = TREE_GRANDPARENT(node);
|
|
continue;
|
|
}
|
|
|
|
// case 4
|
|
if (node == TREE_PARENT(node)->right
|
|
&& TREE_PARENT(node) == TREE_GRANDPARENT(node)->left) {
|
|
|
|
//TREE_ROTATE_LEFT(this, TREE_PARENT(node));
|
|
treeRotateLeft(this, TREE_PARENT(node));
|
|
node = TREE_LEFT(node);
|
|
|
|
} else if (node == TREE_PARENT(node)->left
|
|
&& TREE_PARENT(node) == TREE_GRANDPARENT(node)->right) {
|
|
|
|
//TREE_ROTATE_RIGHT(this, TREE_PARENT(node));
|
|
treeRotateRight(this, TREE_PARENT(node));
|
|
node = TREE_RIGHT(node);
|
|
|
|
}
|
|
|
|
// case 5
|
|
TREE_PARENT(node)->color = rbBlack;
|
|
TREE_GRANDPARENT(node)->color = rbRed;
|
|
|
|
if (node == TREE_PARENT(node)->left) {
|
|
//TREE_ROTATE_RIGHT(this, TREE_GRANDPARENT(node));
|
|
treeRotateRight(this, TREE_GRANDPARENT(node));
|
|
} else {
|
|
//TREE_ROTATE_LEFT(this, TREE_GRANDPARENT(node));
|
|
treeRotateLeft(this, TREE_GRANDPARENT(node));
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
return new_node->data;
|
|
}
|
|
|
|
// vim: set ts=4 sw=4:
|