#include /* for poll system call and related */ #include /* for memset and stuff */ #include /* for exit */ #include /* for errno */ #include #include #include #include #include "server.h" #include "socket.h" #include "logger.h" #include "signalHandling.h" #include "interface/class.h" #include "interface/stream_reader.h" #include "interface/logger.h" //* @TODO: to be removed #include "http/request.h" #include "http/request/parser.h" #include "http/request/queue.h" #include "http/response.h" //* until here #undef MAX #define MAX(x,y) ((x) > (y) ? (x) : (y)) #include "poll.c" #include "handle_accept.c" #include "read.c" void serverRun(Server this) { loggerLog(this->logger, LOGGER_INFO, "service started"); /** * @TODO: actually this is the main loop of my server. When * stuff becomes more complicated it might be feasabible to * split stuff into separate processes. This will definetly * involve some IPC and syncing. Right now as this is actually * only a simple HTTP server implementation we go on with * this single process. * What we can first do to get some processing between read/write * cicles is to use the poll timeout. */ while (!doShutdown) /* until error or signal */ { int events; unsigned int i; events = serverPoll(this); if (doShutdown) break; for (i=0; i < this->nfds; i++) { int fd = (this->fds)[i].fd; int naccs = 10, nreads = 10, nwrites = 10; if (0 >= events) break; if (0 != ((this->fds)[i].revents & POLLIN) && 0 < nreads) { events--; /** * handle accept */ if (this->sock->handle == (this->fds)[i].fd) { while(-1 != serverHandleAccept(this) && 0 < naccs) { naccs--; switch(errno) { case EAGAIN: loggerLog(this->logger, LOGGER_DEBUG, "server accept blocks"); break; default: loggerLog(this->logger, LOGGER_DEBUG, "server accept error"); break; } } } /** * handle reads */ else { nreads--; /** * do some other processing * @TODO: actually this will hard assume that our stream reader * is a http parser and it has its queue...think about more * generalizing here. */ int size; if (0 >= (size=serverRead(this, i))) { serverCloseConn(this, i); } else { int j; HttpRequestQueue queue = ((HttpRequestParser)(this->conns)[fd].reader)->request_queue; for (j=0; jnrequests; j++) { HttpResponse response; /** * @TODO: for now simply remove request and send not found. * Make this sane. */ response = httpResponse404(); if (httpRequestHasKeepAlive(queue->requests[j])) { (this->conns)[fd].keep_alive = 1; httpResponseHeaderSet( response, "Connection", "Keep-Alive"); } else { (this->conns)[fd].keep_alive = 0; httpResponseHeaderSet( response, "Connection", "Close"); } delete(&(queue->requests[j])); (this->conns)[fd].wbuf = calloc( 1, httpResponseSizeGet(response) + 1); httpResponseToString(response, (this->conns)[fd].wbuf); delete(&response); (this->fds)[i].events |= POLLOUT; } queue->nrequests = 0; } } } /** * handle writes */ if (0 != ((this->fds)[i].revents & POLLOUT) && 0 < nwrites) { int size; events--; nwrites--; size = write( (this->fds)[i].fd, (this->conns)[fd].wbuf, strlen((this->conns)[fd].wbuf)); if (size == strlen((this->conns)[fd].wbuf) || -1 == size) { if (-1 == size) { loggerLog(this->logger, LOGGER_ERR, "write error, closing connection"); } if ((this->conns)[fd].keep_alive) { (this->fds)[i].events &= ~POLLOUT; } else { serverCloseConn(this, i); } free((this->conns)[fd].wbuf); (this->conns)[fd].wbuf = NULL; } else { memmove((this->conns)[fd].wbuf, (this->conns)[fd].wbuf + size, strlen((this->conns)[fd].wbuf) - size + 1); } } } } } // vim: set ts=4 sw=4: