/** * \file * * \author Georg Hopp * * \copyright * Copyright © 2012 Georg Hopp * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "trbase.h" #include "tr/tree.h" void TR_treeDestroy(TR_Tree * this, TR_TreeAction action) { TR_Tree previous = * this; TR_Tree node = * this; int depth = 1; /* * I think this has something like O(n+log(n)) on a ballanced * tree because I have to traverse back the rightmost leaf to * the root to get a break condition. */ while (NULL != node) { /* * If we come from the right so nothing and go to our * next parent. */ if (((NULL == TR_TREE_LEFT(node) || previous == TR_TREE_LEFT(node)) && NULL == TR_TREE_RIGHT(node)) || previous == TR_TREE_RIGHT(node)) { TR_Tree parent = TR_TREE_PARENT(node); action(node->data, depth); previous = node; TR_delete(node); node = parent; depth--; continue; } if ((NULL == TR_TREE_LEFT(node) || previous == TR_TREE_LEFT(node))) { /* * If there are no more elements to the left or we * came from the left, process data. */ previous = node; if (NULL != TR_TREE_RIGHT(node)) { node = TR_TREE_RIGHT(node); depth++; } else { node = TR_TREE_PARENT(node); depth--; } } else { /* * if there are more elements to the left go there. */ previous = node; node = TR_TREE_LEFT(node); depth++; } } *this = NULL; } // vim: set ts=4 sw=4: