/** * \file * * \author Georg Hopp * * \copyright * Copyright © 2014 Georg Hopp * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef __TR_TREE_MACROS_H__ #define __TR_TREE_MACROS_H__ #include "trbase.h" #define TR_TREE_RIGHT(node) (NULL!=(node)?(node)->right:NULL) #define TR_TREE_LEFT(node) (NULL!=(node)?(node)->left:NULL) #define TR_TREE_PARENT(node) (NULL!=(node)?(node)->parent:NULL) #define TR_TREE_CHILD(node) \ (NULL==TR_TREE_RIGHT((node))?TR_TREE_LEFT((node)):TR_TREE_RIGHT((node))) #define TR_TREE_SIBLING(node) \ (NULL!=(node)->parent? \ ((node)==(node)->parent->left? \ (node)->parent->right: \ (node)->parent->left): \ NULL) #define TR_TREE_UNCLE(node) \ ((node)->parent == (node)->parent->parent->left \ ? (node)->parent->parent->right \ : (node)->parent->parent->left) #define TR_TREE_REPLACE_NODE(root, node1, node2) \ if (NULL != (node1)->parent) { \ if ((node1) == (node1)->parent->left) { \ (node1)->parent->left = (node2); \ } else { \ (node1)->parent->right = (node2); \ } \ } else { \ *(root) = (node2); \ } \ if (NULL != (node2)) { \ (node2)->parent = (node1)->parent; \ } #define TR_TREE_ROT_RCLD_right(node) ((node)->left) #define TR_TREE_ROT_RCLD_left(node) ((node)->right) #define TR_TREE_ROTATE(lr, root, node) \ if (NULL != (node)) { \ void * stPar = node->parent; \ void * relCld = TR_TREE_ROT_RCLD_##lr(node); \ void * relCCld = TR_TREE_ROT_RCLD_##lr(node)->lr; \ void * nLeft_p = &TR_TREE_ROT_RCLD_##lr(node); \ if (NULL != relCCld) { \ TR_TREE_ROT_RCLD_##lr(node)->lr->parent = node; \ } \ TR_TREE_ROT_RCLD_##lr(node)->lr = node; \ if (NULL != node->parent) { \ if (node->parent->left == node) { \ node->parent->left = relCld; \ } else { \ node->parent->right = relCld; \ } \ } else { \ *(root) = relCld; \ } \ node->parent = relCld; \ TR_TREE_ROT_RCLD_##lr(node)->parent = stPar; \ *(void**)nLeft_p = relCCld; \ } typedef enum {rbBlack=1, rbRed=2} TR_rbColor; #define TR_TREE_NODE_BLACK(node) \ (NULL == (node) || rbBlack == (node)->color) #define TR_TREE_NODE_RED(node) \ (NULL == (node) || rbRed == (node)->color) #define TR_TREE_NODE_STRICT_BLACK(node) \ (NULL != (node) && rbBlack == (node)->color) #define TR_TREE_NODE_STRICT_RED(node) \ (NULL != (node) && rbRed == (node)->color) #define TR_TREE_INORDER_SUCC(node, succ) \ succ = (node)->right; \ while (NULL != succ->left) { \ succ = succ->left; \ } /* * Find data in a tree. * Attention: This will change node, so normally you need to copy * it before using this macro. * Also be aware that found needs to be a valid lvalue and an integer. */ #define TR_TREE_FIND(node, search, found, comp) \ (found) = -1; \ if ((node)) { \ while (1) { \ (found) = (comp)((node)->data, (search)); \ if (0 != (found)) { \ if (0 < (found)) { \ if (! (node)->left) break; \ (node) = (node)->left; \ } else { \ if (! (node)->right) break; \ (node) = (node)->right; \ } \ } else { \ break; \ } \ } \ } #define TR_TREE_BALANCE_DELETE_CASE1(node) \ if (NULL == (node)->parent) { \ break; \ } #define TR_TREE_BALANCE_DELETE_CASE2(root, node, sibling) \ if (NULL != (sibling) && rbRed == (sibling)->color) { \ (node)->parent->color = rbRed; \ (sibling)->color = rbBlack; \ if (NULL != (node)->parent->right \ && (node) != (node)->parent->right) { \ TR_TREE_ROTATE(left, (root), (node)->parent); \ } else { \ TR_TREE_ROTATE(right, (root), (node)->parent); \ } \ (sibling) = TR_TREE_SIBLING((node)); \ } #define TR_TREE_BALANCE_DELETE_CASE34(root, node, sibling) \ if (NULL == (sibling) \ || (rbBlack == (sibling)->color \ && TR_TREE_NODE_BLACK((sibling)->left) \ && TR_TREE_NODE_BLACK((sibling)->right))) { \ if (NULL != (sibling)) { \ (sibling)->color = rbRed; \ } \ if (rbBlack == (node)->parent->color) { \ (node) = (node)->parent; \ continue; \ } else { \ (node)->parent->color = rbBlack; \ break; \ } \ } /* * this if statement is trivial, * due to case 2 (even though case 2 changed the sibling to a * sibling's child, * the sibling's child can't be red, since no red parent can * have a red child). * * the following statements just force the red to be on the * left of the left of the parent, * or right of the right, so case 6 will rotate correctly. */ #define TR_TREE_BALANCE_DELETE_CASE5(root, node, sibling) \ if (NULL != (sibling) && rbBlack == (sibling)->color) { \ if ((node) == (node)->parent->left \ && TR_TREE_NODE_BLACK((sibling)->right) \ && TR_TREE_NODE_STRICT_RED((sibling)->left)) { \ (sibling)->color = rbRed; \ (sibling)->left->color = rbBlack; \ TR_TREE_ROTATE(right, (root), (sibling)); \ } else if ((node) == (node)->parent->right \ && TR_TREE_NODE_BLACK((sibling)->left) \ && TR_TREE_NODE_STRICT_RED((sibling)->right)) { \ (sibling)->color = rbRed; \ (sibling)->right->color = rbBlack; \ TR_TREE_ROTATE(left, (root), (sibling)); \ } \ (sibling) = TR_TREE_SIBLING((node)); \ } #define TR_TREE_BALANCE_DELETE_CASE6(root, node, sibling) \ if (NULL != (sibling)) { \ (sibling)->color = (node)->parent->color; \ } \ if (NULL != (node) && NULL != (node)->parent) { \ (node)->parent->color = rbBlack; \ if (NULL != (node)->parent->right \ && (node) != (node)->parent->right) { \ if (NULL != (sibling)->right) { \ (sibling)->right->color = rbBlack; \ } \ TR_TREE_ROTATE(left, (root), (node)->parent); \ } else { \ if (NULL != (sibling)->left) { \ (sibling)->left->color = rbBlack; \ } \ TR_TREE_ROTATE(right, (root), (node)->parent); \ } \ } #define TR_TREE_BALANCE_DELETE(root, node, sibling) \ while(1) { \ TR_TREE_BALANCE_DELETE_CASE1((node)) \ sibling = TR_TREE_SIBLING(node); \ TR_TREE_BALANCE_DELETE_CASE2((root), (node), (sibling)) \ TR_TREE_BALANCE_DELETE_CASE34((root), (node), (sibling)) \ TR_TREE_BALANCE_DELETE_CASE5((root), (node), (sibling)) \ TR_TREE_BALANCE_DELETE_CASE6((root), (node), (sibling)) \ break; \ } #define TR_TREE_BALANCE_INSERT_CASE1(node) \ if (NULL == (node)->parent) { \ (node)->color = rbBlack; \ break; \ } #define TR_TREE_BALANCE_INSERT_CASE2(node) \ if (rbBlack == (node)->parent->color) { \ break; \ } #define TR_TREE_BALANCE_INSERT_CASE3(node) \ if (NULL != TR_TREE_UNCLE(node) \ && rbRed == TR_TREE_UNCLE(node)->color) { \ (node)->parent->color = rbBlack; \ TR_TREE_UNCLE(node)->color = rbBlack; \ (node)->parent->parent->color = rbRed; \ (node) = (node)->parent->parent; \ continue; \ } #define TR_TREE_BALANCE_INSERT_CASE4(root, node) \ if ((node) == (node)->parent->right \ && (node)->parent == (node)->parent->parent->left) { \ TR_TREE_ROTATE(left, (root), (node)->parent); \ (node) = (node)->left; \ } else if ((node) == (node)->parent->left \ && (node)->parent == (node)->parent->parent->right) { \ TR_TREE_ROTATE(right, (root), (node)->parent); \ (node) = (node)->right; \ } #define TR_TREE_BALANCE_INSERT_CASE5(root, node) \ (node)->parent->color = rbBlack; \ (node)->parent->parent->color = rbRed; \ if ((node) == (node)->parent->left) { \ TR_TREE_ROTATE(right, (root), (node)->parent->parent); \ } else { \ TR_TREE_ROTATE(left, (root), (node)->parent->parent); \ } #define TR_TREE_BALANCE_INSERT(root, node) \ while (1) { \ TR_TREE_BALANCE_INSERT_CASE1((node)) \ TR_TREE_BALANCE_INSERT_CASE2((node)) \ TR_TREE_BALANCE_INSERT_CASE3((node)) \ TR_TREE_BALANCE_INSERT_CASE4((root), (node)) \ TR_TREE_BALANCE_INSERT_CASE5((root), (node)) \ break; \ } #endif // __TR_TREE_MACROS_H__ // vim: set ts=4 sw=4: