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@ -55,7 +55,7 @@ struct ClientActor { |
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default_headers: HeaderMap,
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receiver: mpsc::Receiver<ClientActorMessage>,
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tasks_left: usize,
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max_tasks: usize,
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}
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@ -64,155 +64,99 @@ pub(super) struct ClientActorHandle { |
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abort: oneshot::Sender<JoinSetResult>,
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}
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async fn process_next_result(mut actor: ClientActor, result: JoinSetResult) -> ClientActor {
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use ClientActorMessageHandle::{Download, GetData};
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match result {
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Err(e) => {
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info!("Retry failed download: {:?}", e);
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// retry ... instead of responing here we could also respond
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// with something that in turn would be used to retry...
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let client = actor.client.clone();
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let default_headers = actor.default_headers.clone();
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actor.tasks.spawn(async move {
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match e.action {
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Download { .. } => {
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download::download( client
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, default_headers
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, e.action
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, actor.body_timeout ).await
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},
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GetData { .. } =>
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data::data(client, e.action).await,
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}
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});
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},
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// when the task finishes
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Ok(Some(action)) => {
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match action {
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Download { ref uri, ref state, ref message, .. } => {
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info!("Done download: {:?}", uri);
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if let Some((_, message)) = actor.actions.remove_entry(message) {
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use ClientActorMessage::Download;
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match message {
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Download { respond_to, .. } => {
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let _ = respond_to.send(Ok(state.clone()));
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},
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_ => panic!("Wrong variant ... this should never happen"),
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}
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} else {
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panic!("Lost a message");
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}
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},
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GetData { ref uri, ref buffer, ref message } => {
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info!("Done get_data: {:?}", uri);
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if let Some((_, message)) = actor.actions.remove_entry(message) {
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use ClientActorMessage::GetData;
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match message {
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GetData { respond_to, .. } => {
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let _ = respond_to.send(buffer.clone());
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},
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_ => panic!("Wrong variant ... this should never happen"),
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}
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} else {
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panic!("Lost a message");
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}
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},
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}
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},
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// Got a stop message...here we still continue procession until the
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// JoinSet is empty.
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Ok(None) => (),
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};
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actor
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}
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async fn run_client(mut actor: ClientActor) {
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loop {
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if actor.tasks_left == 0 {
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if actor.tasks.len() >= actor.max_tasks {
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if let Some(join) = actor.tasks.join_next().await {
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use ClientActorMessageHandle::{Download, GetData};
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match join {
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Err(e) => {
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error!("FATAL Join failed: {}", e);
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break
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},
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Ok(Err(e)) => {
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info!("Retry failed download: {:?}", e);
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// retry ... instead of responing here we could also respond
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// with something that in turn would be used to retry...
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let client = actor.client.clone();
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let default_headers = actor.default_headers.clone();
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actor.tasks.spawn(async move {
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match e.action {
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Download { .. } => {
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download::download( client
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, default_headers
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, e.action
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, actor.body_timeout ).await
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},
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GetData { .. } =>
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data::data(client, e.action).await,
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}
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});
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},
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// when the task finishes
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Ok(Ok(Some(action))) => {
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actor.tasks_left += 1;
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match action {
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Download { filename: _, ref uri, state, ref message } => {
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info!("Done download: {:?}", uri);
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if let Some((_, message)) = actor.actions.remove_entry(message) {
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use ClientActorMessage::Download;
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match message {
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Download { respond_to, .. } => {
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let _ = respond_to.send(Ok(state));
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},
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_ => panic!("Wrong variant ... this should never happen"),
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}
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} else {
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panic!("Lost a message");
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}
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},
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GetData { ref uri, buffer, ref message } => {
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info!("Done get_data: {:?}", uri);
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if let Some((_, message)) = actor.actions.remove_entry(message) {
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use ClientActorMessage::GetData;
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match message {
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GetData { respond_to, .. } => {
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let _ = respond_to.send(buffer);
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},
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_ => panic!("Wrong variant ... this should never happen"),
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}
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} else {
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panic!("Lost a message");
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}
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},
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}
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},
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// Got a stop message...here we still continue procession until the
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// JoinSet is empty.
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Ok(Ok(None)) => (),
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};
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Ok(result) => actor = process_next_result(actor, result).await,
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}
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};
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} else {
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select! {
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Some(join) = actor.tasks.join_next() => {
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use ClientActorMessageHandle::{Download, GetData};
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match join {
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Err(e) => {
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error!("FATAL Join failed: {}", e);
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break
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},
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Ok(Err(e)) => {
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info!("Retry failed download: {:?}", e);
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// retry ... instead of responing here we could also respond
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|
|
// with something that in turn would be used to retry...
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|
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let client = actor.client.clone();
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let default_headers = actor.default_headers.clone();
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actor.tasks.spawn(async move {
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match e.action {
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Download { .. } =>
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download::download( client
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, default_headers
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, e.action
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, actor.body_timeout ).await,
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GetData { .. } =>
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data::data(client, e.action).await,
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}
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});
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},
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// when the task finishes
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Ok(Ok(Some(action))) => {
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actor.tasks_left += 1;
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match action {
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Download { filename: _, ref uri, state, ref message } => {
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info!("Done download: {:?}", uri);
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if let Some((_, message)) = actor.actions.remove_entry(message) {
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use ClientActorMessage::Download;
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match message {
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Download { respond_to, .. } => {
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let _ = respond_to.send(Ok(state));
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},
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_ => panic!("Wrong variant ... this should never happen"),
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}
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} else {
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panic!("Lost a message");
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}
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},
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GetData { ref uri, buffer, ref message } => {
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info!("Done get_data: {:?}", uri);
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if let Some((_, message)) = actor.actions.remove_entry(message) {
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use ClientActorMessage::GetData;
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match message {
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GetData { respond_to, .. } => {
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let _ = respond_to.send(buffer);
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},
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_ => panic!("Wrong variant ... this should never happen"),
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}
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} else {
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panic!("Lost a message");
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}
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},
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}
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},
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// Got a stop message...here we still continue procession until the
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// JoinSet is empty.
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Ok(Ok(None)) => (),
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};
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Ok(result) => actor = process_next_result(actor, result).await,
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}
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}
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Some(message) = actor.receiver.recv() => {
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actor.tasks_left -= 1;
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actor.handle_message(message).await;
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}
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@ -223,7 +167,6 @@ async fn run_client(mut actor: ClientActor) { |
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}
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impl ClientActor {
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fn new( buffer: usize |
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, rate_limit: u64 |
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@ -271,7 +214,7 @@ impl ClientActor { |
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actions,
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default_headers,
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actions_idx,
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tasks_left })
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max_tasks: tasks_left })
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}
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fn set_body_timeout(mut self, timeout: Option<Duration>) -> Self {
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@ -307,7 +250,7 @@ impl ClientActor { |
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use ClientActorMessage::{Download, GetData};
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match self.actions.get(&self.actions_idx) {
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Some(Download { ref filename, ref uri, respond_to: _ }) => {
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Some(Download { ref filename, ref uri, .. }) => {
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// spawn a task that does the work
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let client = self.client.clone();
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let timeout = self.body_timeout;
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@ -330,7 +273,7 @@ impl ClientActor { |
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self.actions_idx += 1;
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},
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Some(GetData { ref uri, respond_to: _ }) => {
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Some(GetData { ref uri, .. }) => {
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// spawn a task that does the work
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let client = self.client.clone();
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